Rayn_boosting — Steal-to-Order vehicle boosting script
Turn vehicle theft into a full progression system. Players take contracts from a shady NPC dealer, steal the marked vehicle, and deliver it however the contract demands — straight to a buyer, stripped for parts, run through the crusher, repainted at a body shop, or hauled out as a truck-and-trailer combo. Every job pays out money and reputation, and reputation is what unlocks the next tier: better vehicles, bigger payouts, tougher guards, and a real chance the police show up.
Built from scratch as an original implementation of the genre — not a reskin, not a leak, not a copy of any specific paid resource.
Key features
-
6 distinct contract types: quick flip, crusher run (whole vehicle only), body shop repaint, truck + trailer heist, parts-to-order disassembly (steal a car, remove only the 2-3 parts a buyer actually ordered, and deliver each one separately), and engine theft (track down a specific vehicle — a police cruiser, for example — and rip its engine out on the spot, permanently disabling it).
-
4 progression tiers (Street → Suburbs → Downtown → VIP) gated by reputation, each with its own vehicle pool, payout multiplier, alert chance, and NPC guard presence.
-
Live vehicle GPS: stolen cars broadcast their position to police-linked jobs on the map. Thieves can hack the GPS mid-job to go dark — solo, or as a 2-player job where a passenger hacks it while the driver keeps moving.
-
Fully server-authoritative: every reward, success check, and reputation change is validated server-side. Clients never decide the outcome.
-
A real hacking minigame for hotwiring vehicles and hacking GPS trackers, rendered entirely in NUI with a moving-target skill check.
-
Full tools & materials economy: sell crusher scrap (metal, copper wire, steel, plastic, rubber) and buy tools like the hotwiring kit and a GPS-hacking laptop, all from the same tablet.
-
Optional NPC guards at higher tiers, armed and ready to make the job riskier.
-
Optional on-duty police gate: block boosting contracts entirely unless enough police/sheriffs are actually on duty.
-
5 languages out of the box: Polish, English, German, French, and Russian — switch the entire tablet UI and every notification with a single config line.
-
Auto-detects your server setup — framework (ESX / QBCore / QBox / standalone), inventory, targeting system, dispatch, and phone — and falls back gracefully to built-in systems when nothing is installed.
-
Dark, polished tablet UI (HTML/CSS/JS) with a live contract HUD, plus admin commands for reputation management.
Works with what you already run
No hard dependencies — it runs out of the box on a clean FiveM server. If you already run any of the following, it's detected and used automatically:
-
Frameworks: ESX, QBCore, QBox
-
Inventory: ox_inventory (or native framework inventory)
-
Targeting: ox_target, qb-target
-
Dispatch: ps-dispatch, cd_dispatch, aty_dispatchv2, p_mdt, qb-policejob
-
Phone: lb-phone, qs-smartphone, qb-phone
-
Database: oxmysql (optional — falls back to in-memory storage without it)
What you get
-
The full
rayn_boostingresource, fully configurable from a single, heavily commentedconfig.lua. -
A bilingual-ready README with complete setup instructions, inventory item examples for ox_inventory / QBCore / ESX, and a full config reference table.
-
The SQL schema for persistent reputation and contract logs.
DOCUMENTATION
Support & updates
📌 Support Discord: Click